Hi Jason.
It should work if you just delete the wire.
It worked in my quick test where I added
iFace.RemoveWire(iWire);
as the last line in FaceForm.AddInnerWire() of C# Face
Regards
Search found 49 matches
- Thu Sep 11, 2025 6:56 am
- Forum: DG Kernel discussions
- Topic: Cover a 4 sided hole
- Replies: 1
- Views: 2358
- Mon Aug 11, 2025 10:24 pm
- Forum: DG Kernel discussions
- Topic: Overlay mode context menu
- Replies: 2
- Views: 84710
Re: Overlay mode context menu
We have fixed this in today's 7.3.5649 update.
The bug was only in DGKCn6. Other controls were OK.
V7.3 has no interface difference with 7.2, so upgrading is a no brainer. But still, let us know if you need a fix in 7.2 as well.
Regards
The bug was only in DGKCn6. Other controls were OK.
V7.3 has no interface difference with 7.2, so upgrading is a no brainer. But still, let us know if you need a fix in 7.2 as well.
Regards
- Mon Aug 04, 2025 3:11 am
- Forum: DG Kernel discussions
- Topic: Overlay mode context menu
- Replies: 2
- Views: 84710
Re: Overlay mode context menu
Sorry about the late reply.
We are looking into it.
Thanks for reporting
We are looking into it.
Thanks for reporting
- Thu Jul 31, 2025 7:29 pm
- Forum: DG Kernel discussions
- Topic: Mutiple Object Selection
- Replies: 1
- Views: 17797
Re: Mutiple Object Selection
We have posted a fix in update 7.3.5638.
Thanks for reporting
Thanks for reporting
- Sat Jun 07, 2025 10:34 pm
- Forum: DG Kernel discussions
- Topic: Conversion 2D/3D
- Replies: 8
- Views: 133523
Re: Conversion 2D/3D
What does the Object Browser show? Most likely VB6 interprets the count as a property. Try
This is what Samples\NET\VB\Lines\LinesForm.vb ln 61 does.
Or try just calling IPointArray_DG.Add(double x, double y, double z) three times without setting the count
Regards
Code: Select all
iPoints.Count = 3
Or try just calling IPointArray_DG.Add(double x, double y, double z) three times without setting the count
Regards
- Thu Jun 05, 2025 7:28 pm
- Forum: DG Kernel discussions
- Topic: Model Explorer 7.2,7.3
- Replies: 3
- Views: 59544
Re: Model Explorer 7.2,7.3
Fixed in 7.3.5609 and 7.2.5610
Thanks for reporting again
Thanks for reporting again
- Thu Jun 05, 2025 6:17 am
- Forum: DG Kernel discussions
- Topic: Model Explorer 7.2,7.3
- Replies: 3
- Views: 59544
Re: Model Explorer 7.2,7.3
Hi Travis.
It is a bug. Ryan (RJD) has mentioned this, but in my quick check the 'q' key worked, so I assumed there is something local.
So, try clicking into the window and pressing q key to launch as a workaround for now. We will post a proper fix ASAP.
Thank you for reporting.
It is a bug. Ryan (RJD) has mentioned this, but in my quick check the 'q' key worked, so I assumed there is something local.
So, try clicking into the window and pressing q key to launch as a workaround for now. We will post a proper fix ASAP.
Thank you for reporting.
- Thu Jun 05, 2025 6:11 am
- Forum: DG Kernel discussions
- Topic: Disable DGKC shortcuts
- Replies: 2
- Views: 58233
Re: Disable DGKC shortcuts
Hello Ryan.
It is a good idea. Unfortunately, no. We can add this as a quick project for you. Please get in touch if you would like that.
Best
It is a good idea. Unfortunately, no. We can add this as a quick project for you. Please get in touch if you would like that.
Best
- Thu Jun 05, 2025 3:17 am
- Forum: DG Kernel discussions
- Topic: Conversion 2D/3D
- Replies: 8
- Views: 133523
Re: Conversion 2D/3D
We have posted 7.3.5607 and 7.2.5608 with a fix for the query. I did not analyze closely your code. We have tested it with InterfaceTests.IArcSpline3DCurve_DGTst.FrameArrayTest(). It is in the installed v7.3 code now. We have also tested its C++ copy: void IArcSpline3DCurve_DGTest::T1() { IArcSpline...
- Mon Jun 02, 2025 10:54 pm
- Forum: DG Kernel discussions
- Topic: Conversion 2D/3D
- Replies: 8
- Views: 133523
Re: Conversion 2D/3D
You are right. We have reproduced it in a small test. There is a bug in the IArcSpline3DCurve_DG > IFrameArray_DG query in the internal DGK code.
There should be an update soon.
Thank you for reporting.
Regards
There should be an update soon.
Thank you for reporting.
Regards