Search found 13 matches

by RJD
Wed Mar 04, 2026 6:56 am
Forum: DG Kernel discussions
Topic: Programming Views
Replies: 4
Views: 84088

Programming Views

Hi, I was just wondering how changing the view/camera position is supposed to work? The Point Of View sample is not clear to me how it works and the directionUp parameter in the 'LookAt' methods do not seem to function in any way that I can understand (e.g. two perpendicular vectors produce views in...
by RJD
Mon Jul 28, 2025 3:59 am
Forum: DG Kernel discussions
Topic: Disable DGKC shortcuts
Replies: 2
Views: 180648

Re: Disable DGKC shortcuts

Sorry, I've been flat out, so I haven't replied to this. I would like to get in touch regarding a few features, but I'll have to check with my superiors first.
by RJD
Mon Jul 28, 2025 3:57 am
Forum: DG Kernel discussions
Topic: Overlay mode context menu
Replies: 2
Views: 239794

Overlay mode context menu

Hi,

I think there might be a bug when entering overlay mode on DGKCn6. It seems like the context menu doesn't change, so it's missing the ability to break edges, etc.

Cheers,
Ryan
by RJD
Tue Jun 03, 2025 5:15 am
Forum: DG Kernel discussions
Topic: Disable DGKC shortcuts
Replies: 2
Views: 180648

Disable DGKC shortcuts

Hi,

I might be missing this somewhere in the documentation, but I was wondering if it is possible to disable to built-in DGKC keyboard shortcuts? I'd like to be able to make and use my own instead.

Cheers,
Ryan
by RJD
Thu May 08, 2025 5:39 am
Forum: DG Kernel discussions
Topic: IEntity_DG.Clone() keeping texture
Replies: 3
Views: 211609

Re: IEntity_DG.Clone() keeping texture

It is mesh geometry, loaded from a wrl file. We have a collection of such files and it happens on every one I've tried so far. Let me know if there's any more info I can provide.

Cheers,
Ryan
by RJD
Wed May 07, 2025 11:37 pm
Forum: DG Kernel discussions
Topic: IEntity_DG.Clone() keeping texture
Replies: 3
Views: 211609

IEntity_DG.Clone() keeping texture

Hi,

I was just wondering if there is any way to use IEntity_DG.Clone() without removing the texture, or if there is a work around to copy the texture over from the original to the copy?

Cheers,
Ryan
by RJD
Tue Mar 18, 2025 3:17 am
Forum: DG Kernel discussions
Topic: Issues with saving
Replies: 3
Views: 260856

Re: Issues with saving

Hi Mike,

I have tried with an old install (from November last year), and it works. It does not seem to work on the install I was using before (I'm not sure which one that was) or the latest one. Hopefully this helps. I should note that I may have just corrupted my install somehow.

Cheers,
Ryan
by RJD
Wed Mar 12, 2025 12:37 am
Forum: DG Kernel discussions
Topic: Issues with saving
Replies: 3
Views: 260856

Issues with saving

Hello, I've been trying to write my model to a file, but I'm having issues. When I try to save it as a .mdg, or .glm, it gives a message saying a .tmp file cannot be loaded. When I try .stl, and .wrl, it simply produces a file with a single line of header info. However .xyz and .csv formats do seem ...
by RJD
Tue Jan 21, 2025 1:06 am
Forum: DG Kernel discussions
Topic: Building geometry from point cloud and parameters
Replies: 1
Views: 150272

Building geometry from point cloud and parameters

Hi, This may not be the most appropriate forum topic as it's more philosophical than DGKC specific, but I was wondering about the general techniques for building geometry from a point cloud, especially if you would like to modify the resulting surface. I know DGKC has built in functionality to do th...
by RJD
Tue Jan 07, 2025 12:51 am
Forum: DG Kernel discussions
Topic: Resetting frame without affecting objects
Replies: 11
Views: 593683

Re: Resetting frame without affecting objects

Thank you for your responses. I will check out the example.