Search found 4 matches

by RJD
Tue Jan 07, 2025 12:51 am
Forum: DG Kernel discussions
Topic: Resetting frame without affecting objects
Replies: 11
Views: 10250

Re: Resetting frame without affecting objects

Thank you for your responses. I will check out the example.
by RJD
Tue Jan 07, 2025 12:48 am
Forum: DG Kernel discussions
Topic: Changing colour of mesh face and mesh wireframe
Replies: 8
Views: 951

Changing colour of mesh face and mesh wireframe

Hi, I was wondering if it was possible to change the colour of a collection mesh faces separately to the whole mesh? An example use case might be to highlight a circular section on a mesh surface. Also, I'm not sure how to change the wireframe colour of the mesh. Commands similar to: var material = ...
by RJD
Mon Dec 02, 2024 6:46 am
Forum: DG Kernel discussions
Topic: Resetting frame without affecting objects
Replies: 11
Views: 10250

Re: Resetting frame without affecting objects

Ah I see. Thank you, that is very helpful to know! Would it be possible then to calculate the Frame that transforms the local frame of the entity to the global frame, apply it to the local frame, and then apply the inverse frame to the entity (as IGeometricObject_DG)? If so, do you think you could p...
by RJD
Thu Nov 28, 2024 5:06 am
Forum: DG Kernel discussions
Topic: Resetting frame without affecting objects
Replies: 11
Views: 10250

Resetting frame without affecting objects

Hi, I was just wondering if it was possible to reset the frame of entity so that it coincides with the global (identity) frame, without affecting the entity's location/orientation in space. My use case is that I would like my entity's geometry (e.g. vertex coordinates) to always be defined globally,...