Hi,
I was just wondering how changing the view/camera position is supposed to work? The Point Of View sample is not clear to me how it works and the directionUp parameter in the 'LookAt' methods do not seem to function in any way that I can understand (e.g. two perpendicular vectors produce views in the same plane). I would just like to position a camera, and point it in a direction. Any help would be greatly appreciated.